Monday, July 18, 2016

Running X Apps on Ubuntu Devices

Running X Apps on Ubuntu Devices You can install, launch, and use traditional debian-packaged X apps on Ubuntu devices. This may be unexpected given that Ubuntu devices do not seem to support user-installed debian packages, nor do they run the X Display Server. But it does work, courtesy of Mir/XMir and Libertine.

So here’s a bit of background to get started.

But first, please note that at this time, display and use of X apps on an external monitor is only available on the Pro5/M10 and on future devices. (BQ 4.5/E5 and Meizu MX4 do not support this feature.)

Hello Mir (Goodbye X)

Traditionally, and still on the Ubuntu Classic desktop with Unity 7, Ubuntu runs an X Display Server. Apps are debian packaged. And, they are written for X:

Due in part to X’s inherent security shortcomings, the Mir display server is now used on Ubuntu Devices under Unity 8 (although not yet by default on the desktop). XMir bridges traditional X apps to Mir. That is, apps written for X can run fine in a Mir/XMir environment:

Packages and the root file system

Ubuntu Classic has a root file system (rootfs) that is populated through installation of a carefully curated set of debian packages. At run time, users can install debian packages to add apps or modify their system.

This approach raises security concerns because debian packages execute installation scripts with root level privileges and because debian packages can alter what the rootfs provides by modifying or replacing core system components.

Ubuntu devices are designed for security and reliability. Ubuntu devices have a read-only rootfs that is small and tight, providing just what is needed and simplifying system updates. The rootfs is not modifiable by the user. Indeed it is mounted as a read-only partition. Users install apps through click packages that do not modify the rootfs.

Given all of this: how do users install debian packaged apps that use X on Ubuntu Devices? The answer is LIbertine with XMir.

Hello Libertine

Libertine is a system to manage app containers. It is specifically designed to support the many traditional X apps that are debian packaged. Each container is a separate Ubuntu rootfs populated through debian package installations. (Currently these containers are chroots: later, LXD contains will be supported. Also, currently the containers must be of the same Ubuntu series as the device: Vivid.)

So, you can install or create a libertine container, install debian packaged X apps into it, and launch them using the XApps scope. The apps access to the user’s key directories: Documents, Downloads, Music, Pictures, and Videos. So data files created and saved by an app in one container are available to apps in any other container, and indeed outside of the containers.

Let’s take a quick look at the XApps scope.

XApps Scope

This scope simply lists the containers and, for each container, it displays its apps. Here’s a look at a device with two containers. This system has two containers (Puritine and My Container). And each has a few apps:

  • Tap an app to launch it.
  • long press an app to hide it.
  • If you have any hidden apps, see them from the search icon (magnifying glass) and tap Hidden X Apps. Long press a hidden app to unhide it.
  • Note that a container with no apps does not display in the scope.
So how does one create and delete containers, and add or remove apps from them?

Libertine Container Manager

libertine-container-manager is a command line tool you use on the device to create and manage containers. This includes installing debian packaged apps into them. (These containers are created in the phablet user’s home directory and are not a part of the read-only rootfs.)

Note: libertine-container-manager currently cannot be run in the Terminal App. Instead please connect to your device from an Ubuntu system using phablet-shell.
Listing Containers
phablet@ubuntu-phablet:~$ libertine-container-manager list
puritine
my-container

The “puritine” container is pre-installed on many devices through the com.ubuntu.puritine click package (“Desktop Applications”):

phablet@ubuntu-phablet:~$ click list | grep puritine
com.ubuntu.puritine 0.11

The second container (“my-container”) was created on the device with libertine-container-manager.

Note: It is possible to pre-install customized containers through bespoke channels.
Creating a Libertine Container
You can create a new container on a device. The container needs a unique ID and (optionally) a name.

Note: The container must be the same Ubuntu series as the device, currently: vivid.

phablet@ubuntu-phablet:~$ libertine-container-manager create --id my-container --name "My Container" --distro vivid --type chroot

I: Retrieving Release
I: Retrieving Release.gpg
I: Checking Release signature
I: Valid Release signature (key id 790BC7277767219C42C86F933B4FE6ACC0B21F32)
I: Retrieving Packages
I: Validating Packages
I: Resolving dependencies of required packages...
[...]
Listing Apps in a Container
It’s easy to list the apps in a container. You just use the container’s id, as follows:

Note: We add the optional --json argument here and show only lines with “name” for display convenience.

phablet@ubuntu-phablet:~$ libertine-container-manager list-apps --id my-container --json | grep "\"name\""
"name": "Panel Manager",
"name": "Python (v3.4)",
"name": "Python (v2.7)",
"name": "gedit",
"name": "Help",
"name": "Notification Daemon",
"name": "Terminal",
Also note that all apps that install a .desktop file are listed by this command, although many of them are not displayed in the XApps scope since they are not appropriate.
Installing an app in a container
To install a debian package in a container, you just use install-package with the container id and the debian binary package name, as follows:

phablet@ubuntu-phablet:~$ libertine-container-manager install-package --id my-container --package terminator

The package and all of its dependencies are installed in the container. After this, assuming the package installs a .desktop file, it displays in the XApps scope and is launchable with a tap as expected.
Installing an app from a specific Launchpad PPA
By default, available debian packages are installed from the standard Ubuntu archive the chroot’s apt configuration points to. You can add a launchpad PPA, as follows:

phablet@ubuntu-phablet:~$ libertine-container-manager configure --id my-container --archive ppa:USER/PPA-NAME

(Currently, private PPAs are scheduled for an upcoming release.)

After this, you can install packages into the container as usual, including from the PPA.
Removing apps from a container
Remove a debian package from a container with:

phablet@ubuntu-phablet:~$ libertine-container-manager remove-package --id my-container --package PACKAGE_NAME
Libertine-container-manager help
Use the --help for top level help.

You can see details on each subcommand, for example remove-package, as follows:

phablet@ubuntu-phablet:~$ libertine-container-manager remove-package --help
usage: libertine-container-manager remove-package [-h] -p PACKAGE [-i ID] [-r]


optional arguments:
-h, --help show this help message and exit
-p PACKAGE, --package PACKAGE
Name of package to remove. Required. -i ID, --id ID Container identifier. Default container is used if
omitted.
-r, --readline Readline mode. Use text-based frontend during debconf
Interactions.
Updating a container
Want the debian packages in a container updated? Easy:

phablet@ubuntu-phablet:~/.cache/libertine-container/my-container$ libertine-container-manager update --id my-container
Executing a Command in a Container
phablet@ubuntu-phablet:~/.cache/libertine-container/my-container$ libertine-container-manager exec --command "apt-get update" --id my-container
Atteint http://ppa.launchpad.net vivid InRelease
Atteint http://ports.ubuntu.com vivid InRelease
Atteint http://ports.ubuntu.com vivid-updates InRelease
Atteint http://ppa.launchpad.net vivid/main armhf Packages
Atteint http://ppa.launchpad.net vivid/main Translation-en
Atteint http://ports.ubuntu.com vivid/main armhf Packages [...]

Note: Running the apt-get update command in a container may be useful to update the container’s knowledge of newly available packages without installing/updating them all. You can then see whether a package is available, with:

phablet@ubuntu-phablet:~/.cache/libertine-container/my-container$ libertine-container-manager exec --command "apt-cache policy firefox" --id my-container
firefox:
Installé : (aucun)
Candidat : 44.0+build3-0ubuntu0.15.04.1
Table de version :
44.0+build3-0ubuntu0.15.04.1 0
500 http://ports.ubuntu.com/ubuntu-ports/ vivid-updates/main armhf Packages
37.0+build2-0ubuntu1 0
500 http://ports.ubuntu.com/ubuntu-ports/ vivid/main armhf Packages

More about the Libertine Containers

As noted, the container is a directory containing an Ubuntu rootfs. Container directories are here:

phablet@ubuntu-phablet:~/.cache/libertine-container$ pwd
/home/phablet/.cache/libertine-container
phablet@ubuntu-phablet:~/.cache/libertine-container$ ls
my-container puritine
phablet@ubuntu-phablet:~/.cache/libertine-container$ cd my-container/
phablet@ubuntu-phablet:~/.cache/libertine-container/my-container$ ls
rootfs

You can get a bash shell into the container as follows:

phablet@ubuntu-phablet:~/.cache/libertine-container/my-container$ libertine-container-manager exec --command "/bin/bash" --id my-container
groups: cannot find name for group ID 1001
[...]
root@ubuntu-phablet:/#

Monday, April 7, 2014

New Unity 8 Scopes Docs


I have completed and published several documents on the Ubuntu development portal, scopes section. I hope these are useful when developing Unity 8 Scopes: 
The team also published these new docs:

Friday, March 7, 2014

Thursday, December 19, 2013

Cordova 3.3 adds Ubuntu

Upstream Cordova 3.3.0 is released just in time for the holidays with a gift we can all appreciate: built-in Ubuntu support!

Cordova: multi-platform HTML5 apps

Apache Cordova is a framework for HTML5 app development that simplifies building and distributing HTML5 apps across multiple platforms, like Android and iOS. With Cordova 3.3.0, Ubuntu is an official platform!

The cool idea Cordova starts with is a single www/ app source directory tree that is built to different platforms for distribution. Behind the scenes, the app is built as needed for each target platform. You can develop your HTML5 app once and build it for many mobile platforms, with a single command.

With Cordova 3.3.0, one simply adds the Ubuntu platform, builds the app, and runs the Ubuntu app. This is done for Ubuntu with the same Cordova commands as for other platforms. Yes, it is as simple as:

$ cordova create myapp REVERSEDOMAINNAME.myapp myapp
$ cd myapp
(Optionally modify www/*)
$ cordova build [ ubuntu ]
$ cordova run ubuntu

Plugins

Cordova is a lot more than an HTML5 cross-platform web framework though.
It provides JavaScript APIs that enable HTML5 apps to use of platform specific back-end code to access a common set of devices and capabilities. For example, you can access device Events (battery status, physical button clicks, and etc.), Gelocation, and a lot more. This is the Cordova "plugin" feature.

You can add Cordova standard plugins to an app easily with commands like this:

$ cordova plugin add org.apache.cordova.battery-status
(Optionally modify www/* to listen to the batterystatus event )
$ cordova build [ ubuntu ]
$ cordova run ubuntu

Keep an eye out for news about how Ubuntu click package cross compilation capabilities will soon weave together with Cordova to enable deployment of plugins that are compiled to specified target architecture, like the armhf architecture used in Ubuntu touch images (for phones, tablets and etc.).

Docs

As a side note, I'm happy to note that my documentation of initial Ubuntu platform support has landed and has been published at Cordova 3.3.0 docs.


Friday, November 8, 2013

Ubuntu HTML5 API docs

HTML5 API docs published

I'm pleased to note that the Ubuntu HTML5 API docs I wrote are now done and published on developer.ubuntu.com. These cover the complete set of JavaScript objects that are involved in the UbuntuUI framework for HTML5 apps (at this time). For each object, the docs show how the corresponding HTML is declared and, of course, all public methods are documented.

A couple notes:
  • I wrote an html5APIexerciser app that implements every available public method in the framework. This was helpful to ensure that what I wrote matched reality ;) It may be useful to folks exploring development of  Ubuntu HTML5 apps. The app can be run directly in a browser by opening its index.html, but it is also an Ubuntu SDK project, so it can be opened and run from the Ubuntu SDK, locally and on an attached device.
  • The html5APIexerciser app does not demonstrate the full set of Ubuntu CSS styles available. For example, the styles provide gorgeous toggle buttons and progress spinnners, but since they have no JavaScript objects and methods they are not included in the API docs. So be sure to explore the Gallery by installing the ubuntu-html5-theme-examples package and then checking out /usr/share/ubuntu-html5-theme/0.1/examples/
  • I decided to use yuidoc as the framework for adding source code comments as the basis for auto generated web docs.  After you install yuidoc using npm you can build the docs from source as follows:
  1. Get the ubuntu-html5-theme branch: bzr branch lp:ubuntu-html5-theme
  2. Move to the JavaScript directory: cd ubuntu-html5-theme/0.1/ambiance/js/
  3. Build the docs: yuidoc -c yuidoc.json . This creates the ./build directory.
  4. Launch the docs by opening build/index.html in your browser. They should look something like this 
Thanks to +Adnane Belmadiaf for some theme work and his always helpful consultation, to +Daniel Beck for his initial writeup of the Ubuntu HTML5 framework, and of course to the developer.ubuntu.com team for their always awesome work!




Friday, March 1, 2013

Apport-Valgrind 2.9 supports unpackaged executables

Apport-valgrind 2.9 picks up support for unpackaged [1] executables (thanks Martin Pitt for working with me to land my changes in trunk).

Here's what this means.
  • Previously if you ran apport-valgrind EXE, where EXE was not installed by a debian package, the process quit with a warning because it could only obtain debug symbol packages through debian dependencies
  • As of release 2.9, execution succeeds, and it obtains debug symbols packages based on  the shared object (.so) files that the EXE is linked to

Digging deeper into how it works

As explained here, apport-valgrind is a wrapper for valgrind, the venerable memory leak finder (among other things). 

Apport-valgrind first creates a sandbox directory that contains debug symbol files related to the executable you are checking for memory leaks. It then launches valgrind and points it also at the new sandbox directory. Valgrind creates memory leak stack traces, looking in the standard system directories for debug symbol files, but also in the generated sandbox directory. It uses the debug symbol files to create the most useful stack traces it can: stack traces that display source file names (instead of installed library file names) and function names (instead of "???", which is an unresolved symbol). All this is done without installing debug symbol packages onto your system: they are unpacked into the temporary sandbox directory, which is automatically deleted after use (unless an optional persistent sandbox is used). 

Release 2.9 uses a new technique for populating the sandbox directory that extends support for executables that are not installed by a package. (More on why that may be useful below.)

Flow for packaged EXE

Previously, the sandbox was populated only using debian dependencies of the debian package that installed the executable, like so:
  • Find the package that installed the executable
  • Find that package's full set of dependencies (all the way down, that is, recursively)
  • For each, get the best debug symbol package available (this depends on your system's apt configuration, for example whether you have added "ddebs.ubuntu.com", as described here)
  • Unpack the debug symbol packages into the sandbox
This code path still exists and is used for packaged executables.

Flow for unpackaged EXE

With 2.9, the sandbox is populated with the debug packages related to the executable's linked .so files, as reported by ldd, like so:
  • Use ldd to determine the executable's linked shared libraries (.so files)
  • Find the package that installed each linked shared library
  • For each, get the best debug symbol package available
  • Unpack the debug symbol packages into the sandbox

Use case

One use case I see is that one can now write a C program specifically to memory check a library with apport-valgrind simply by including and using the library. You do not need to rely only on existing debian packages to find executables that use the libraries in order to memory check them. And, you can target your C program to precisely target what you want to memory check, and no more.

For example: libappindicator.

As an exercise, I wanted to find memory leaks in application indicators (the icons on the top right like power, network, etc.), which means I needed to launch an app indicator at the command line with apport-valgrind (apport-valgrind EXE). So I tried to kill those processes, and they relaunched automatically. 

So I thought: write my own app indicator -- which turned out to be unnecessary: I found some sample C code that demonstrates how to write a simple application indicator here on developer.ubuntu.com. (Scroll down to "Typical usage (C version)".)

So I grabbed it. It includes a libappindicator header file:

#include <libappindicator/app-indicator.h>

I compiled and linked this code, like so:

$ gcc myappindicator.c $(pkg-config --cflags --libs appindicator3-0.1) -o myappindicator.o 

That produces the unpackaged executable myappindicator.o

Running this at the command line (./myappindicator.o) creates a new icon in the appindicator area that has a menu and pops up a dialog with a text editing area. The indicator icon's menu has a Quit item, which works as expected, quitting the application and removing its indicator, so all is well.

Then, I ran it under apport-valgrind [2], like so:
$ apport-valgrind ./myappindicator.o 

And voila, the valgrind log is generated: ./valgrind.log

This sample C code could be simplified to more precisely target (memory check) libappindicator functions.

Quality of the unpackaged stack traces?

OK, so it works. But does it work well? That is, can one expect the same number of unresolved symbols for an unpackaged executable as for its identical packaged version, even though the code paths to create the sandbox are quite different?

Easy to find out by running apport-valgrind twice, once on a normal packaged executable found on the current PATH (for example apport-valgrind notify-send), and then again on an instance of notify-send simply copied to the current directory (which makes it unpackaged, since dpkg cannot find any package that owns it in this location, and which invokes the new ldd-based code path instead of the dependency based code path). Then counting the number of unresolved symbols with grep, like so:

Packaged:
$ apport-valgrind notify-send 
..
$ grep -c \?\?\? valgrind.log
89

Unpackaged:
$ cp $(which notify-send) .
$ apport-valgrind ./notify-send 
..
$ grep -c \?\?\? valgrind.log
89

Success! The same number of unresolved symbols in both cases means that the unpackaged stack traces are (here, at least) just as good as the packaged stack traces.

Footnotes

[1] You can tell if an executable is packaged with dpkg -S $(which EXE). For example, to find the package that installed ls:

$ dpkg -S $(which ls)
coreutils: /bin/ls


The package is coreutils.

[2] Always upgrade your system (apt-get update and apt-get dist-upgrade) before running apport-valgrind in order to increase the quality of the stack traces by ensuring the installed libraries are the most recent and therefore will match with the most recent debug symbol packages.

Monday, February 4, 2013

dbg versus dbgsym

Will the real debug package please stand up


While mucking around with stack traces, valgrind, and apport-valgrind, I stumbled across two types of debug symbol [1] packages:
  • dbg packages, for example: empathy-dbg
  • dbgsym packages, for example: empathy-dbgsym
Being rather new to this area, I was not sure which to use. But, I wanted to valgrind empathy, so I looked further.

The package Description fields [2] shed no light on which to use:

empathy-dbg:
Description-en: GNOME multi-protocol chat and call client (debug symbols) Instant messaging program supporting text, voice, video, file transfers and inter-application communication over many different protocols, including: AIM, MSN, Google Talk (Jabber/XMPP), Facebook, Yahoo!, Salut, Gadu-Gadu, Groupwise, ICQ and QQ. This package contains the Empathy IM application and account manager.
empathy-dbgsym:
Description: debug symbols for package empathy Instant messaging program supporting text, voice, video, file transfers and inter-application communication over many different protocols, including: AIM, MSN, Google Talk (Jabber/XMPP), Facebook, Yahoo!, Salut, Gadu-Gadu, Groupwise, ICQ and QQ. This package contains the Empathy IM application and account manager.
Turning to the internet, I found many others had asked the same question, and they usually got answers like this:

You can use either the -dbg or the -dbgsym packages, but you can't use both.
Still, no guidance as to which to use. And anyway, I wanted to understand what was going on at a deeper level. Investigating further, I found that dbg packages are hosted in the standard archive (archive.ubuntu.com), whereas dbgsym packages are hosted in a special archive: ddebs.ubuntu.com.

It also turns out that the dbgsym packages on ddebs.ubuntu.com com do not appear to be strictly normal debian packages:
  • Normal debian packages end in ".deb" (for example: empathy-dbg_3.6.0.3-0ubuntu1_amd64.deb)
  • The packages on ddebs.ubuntu.com end in ".ddeb" (empathy-dbgsym_3.6.3-0ubuntu2_amd64.ddeb)
This ".ddeb" extension reminded me of ".udeb" packages, which I have encountered in the context of live-build installations. Are these dbgsym/ddeb packages also intended for some narrowly defined use case?

This warranted further poking around. Here are my findings.

dbg packages


dbg packages are the traditional debian method for providing debug symbols separately from the normally installed binary packages.

dbg packages are created by upstream packagers and flow naturally into the standard Ubuntu archives. They are normal debian packages (that end in ".deb").

There is usually only one binary dbg package per source package. That is, there are usually not separate dbg packages for individual binary packages, there's just one named after the source package, like empathy-dbg.

They are pretty easy to make these days. The normal way is described here.

So, thanks to a lot of upstream work, the Ubuntu standard archive already has lots of these dbg packages. You can see a list of them with something like this:

$ apt-cache search dbg | less

These dbg packages work as expected: if you install, for example, empathy-dbg, and then generate an empathy stack trace (with valgrind or gdb, for example):
  • The symbols it contains should be converted to useful function names (instead of being question marks)
  • The source file names should be displayed (instead of paths to shared object (.so) and other binary files)
So let's take a moment to appreciate the work upstream maintainers have done!


But, not every package in Ubuntu has a dbg package. And, even those that do may have created them in different ways, and possibly with different naming conventions, which makes them difficult (or impossible) to find mechanistically.

This is where dbgsym packages come in.

dbgsym packages


Consider the Ubuntu archive: thousands of binary packages (more than 7000 in the Ubuntu 12.10 Quantal main archive component alone).

That's a lot of different people in teams maintaining a lot of packages.

Inevitably, some packages that arguably should provide binary debug symbol packages do not. Or they do, but in a slightly different way, for example, the package name may not follow the standard pattern.

This wonderful diversity adds up to a concrete problem: the complete set of debug symbols required for debugging and creating useful stack traces of any arbitrary packaged C executable (ELF file) are not reliably present in standard Ubuntu archives.

Suppose I need to check something for memory leaks using apport-valgrind or debug it with gdb and I hit one of these missing bits?


Automation \o/


Fortunately, there is a systematic (and automatic) solution (which is almost fully working).

The idea is to automate the generation of debug symbols at package build time (whether or not the package maintainers took steps to create dbg packages). For each binary package that installs an executable for which symbols may be helpful, automatically create a new BINARYPACKAGE-dbgysm package, and let it install the appropriate set of debug symbol binaries. Make it conflict with the dbg package to avoid file collisions. Then, publish them in ddebs.ubuntu.com.

That's two steps:
  1. Creating the dbgsym binary packages (this part seems to be fully implemented)
  2. Publishing them to ddebs.ubuntu.com (this part may not be fully implemented)

Binary package oriented


The dbgsym approach has a finer granularity than the usual dbg approach: it is binary package oriented. That is, a dbgysm package is created for each appropriate binary package (each that installs an ELF), whereas with the traditional, manual dbg approach, there is usually one dbg package created for all binary packages.

So there are often many dbgsym packages per source package with this approach, which results in many more dbgsym packages than dbg packages, a good thing: you only need to download and install the parts you want.

Conflicts - a closer look


These automatically generated binary dbgsym packages install some of the same files [3] as the corresponding dbg package, by design. But, without additional packaging steps, this would amount to a packaging error (since no single file may be installed by two binary packages without special steps to resolve this collision).

This is automatically handled by setting the dbgsym package to conflict with the dbg package(s). (Conflicting packages cannot both be fully installed at the same time.) This explains why I found so many statements saying that "dbg and dbgsym packages cannot both be installed at the same time." It is literally not possible due to these intentional conflicts settings.

How dbgsym packages are created


dbgsym packages are automatically created during a normal source package binary build by the pkg-create-dbgsym package, if it is installed. That is, if you install pkg-create-dbgsym, whenever a debian source package is built (for example with debuild in the source tree), pkg-create-dbgsym scripts create the dbgysm binary packages and set them to conflict as appropriate. (Thanks to Martin Pitt and other debian developers.) These steps are in addition to the normal activities of a build, so you also generate non-debug binary packages.

For example, after installing pkg-create-dbgsym, I built the empathy source package, and here are the binary packages that were created [4]. Lots of dbgsym ddebs!

ddeb: Huh? What?


These dbgsym binary package files end in ".ddeb", not ".deb", so what's up with that?

As far as I can tell, this is merely a convenience for archive maintenance. That is: a .ddeb is exactly the same as a .deb, except that its extension is different. This serves the purpose of allowing archive management tools to find ddeb binary packages and treat them differently, in this case:
  • Posting them on ddebs.ubuntu.com 
  • Not posting them on archive.ubuntu.com

Enough already: which to use?


So, after this exploration, I vote for dbgsym packages over dbg packages for the following reasons
  • The trend is towards automatic generation of dbgsym packages and automatic posting of them to separate ddebs archive like http://ddebs.ubuntu.com
  • Such ddeb archives should contain more debug symbol packages than the traditional dbg packages because they are automatically created for all appropriate packages (instead of relying on maintainers to add a dbg package) so you get more
  • Such ddeb archives certainly should contain equivalents for the existing dbg packages as well, so you lose nothing
  • If you want, you can just get the debug symbols you need, since dbgsym packages are more granular 
This all means that if you use dbgsym packages, your stack traces and debugging experiences are more likely to provide you the data you need to get your work done, with less bloat.

Also, manually created dbg packages may disappear over time. Why? No need for package maintainers to think about debug packages. And the normal archives get smaller as debug symbol packages disappear.

Using dbgsym


As noted, the dbgsym packages are published on ddebs.ubuntu.com. Ubuntu systems do not know this archive by default.

You can easily add it to your "software sources". For example, the following line adds ddebs.ubuntu.com for Quantal, main to your /etc/apt/sources.list file:

deb http://ddebs.ubuntu.com quantal main

Then run sudo apt-get update, and you should be all set to go.

For example, check whether empathy-dbgsym is available for installation:

$ apt-cache policy empathy-dbgsym
empathy-dbgsym:
  Installed: 3.6.0.3-0ubuntu1
  Candidate: 3.6.0.3-0ubuntu1
  Version table:
 *** 3.6.0.3-0ubuntu1 0
        500 http://ddebs.ubuntu.com/ quantal/main amd64 Packages
        500 http://ddebs.ubuntu.com/ quantal/main amd64 Packages
        100 /var/lib/dpkg/status

There it is! (I happen to have this one installed.)

How about the dbgsym version of empathy's binary package account-plugin-aim?

$ apt-cache policy account-plugin-aim-dbgsym
account-plugin-aim-dbgsym:
  Installed: (none)
  Candidate: 3.6.0.3-0ubuntu1
  Version table:
     3.6.0.3-0ubuntu1 0
        500 http://ddebs.ubuntu.com/ quantal/main amd64 Packages

There it is!

A caveat


It appears that not all dbgsym binary packages that one might expect are actually present on ddebs.ubuntu.com.

For example, when I built empathy on a Quantal amd64 system with pgk-create-dbgsym installed, the expected dbgsym binary packages were created, including, for example, one for the account-plugin-irc binary package, and here it is:

account-plugin-irc-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb

But, I don't see a dbgsym package for account-plugin-irc published in the Ubuntu ddebs quantal main archive. The same is true for some (but by no means all) other binary packages deriving from empathy, like account-plugin-icq-dbgsym

This would seem to be a hiccup in the publishing part of the automation, not the dbgsym generation part.

Footnotes


[1] Debug symbols fill in stack traces to make them more human readable by substituting C function names and C source code file name for question marks and library file names. See apport-valgrind for details.

[2] You can display a package Description for any package your system's apt knows about with apt-cache show PACKAGE, and look for the Description field.

[3] Conflicting with the dbg package(s), an example using account-plugin-aim as an example:

The empathy source package has the accounts-plugin-aim binary package. It installs the following file: /usr/lib/libaccount-plugin-1.0/providers/libaim.so (as shown by dpkg -S  /usr/lib/libaccount-plugin-1.0/providers/libaim.so).

The empathy-dbg package installs a debug symbol version of this file in a debug directory: /usr/lib/debug/usr/lib/libaccount-plugin-1.0/providers/libaim.so. There is no conflict yet, since the paths are different.

The automatically generated dbgsym packages for empathy include account-plugin-aim-dbgsym. This package installs the same debug .so file as we saw for the empathy-dbg package:  /usr/lib/debug/usr/lib/libaccount-plugin-1.0/providers/libaim.so.

That's a conflict. Two packages (empathy-dbg and account-plugin-aim-dbgsym) install the same file.

This is expected and handled by making the dbgysm binary packages conflict with the dbg package (if any), which it does:

$ apt-cache show account-plugin-aim-dbgsym | grep Conflicts
Conflicts: empathy-dbg 


[4] With pkg-create-dbgsym installed, building empathy creates all these debs and dbgsym/ddebs:

account-plugin-zephyr_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-yahoojp_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-yahoo_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-sip_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-sametime_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-salut_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-myspace_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-mxit_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-jabber_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-irc_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-icq_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-groupwise_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-gadugadu_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-aim_3.6.0.3-0ubuntu1_amd64.deb
mcp-account-manager-uoa_3.6.0.3-0ubuntu1_amd64.deb
mcp-account-manager-goa_3.6.0.3-0ubuntu1_amd64.deb
nautilus-sendto-empathy_3.6.0.3-0ubuntu1_amd64.deb
empathy-dbg_3.6.0.3-0ubuntu1_amd64.deb
empathy_3.6.0.3-0ubuntu1_amd64.deb
account-plugin-zephyr-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-yahoojp-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-yahoo-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-sip-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-sametime-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-salut-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-myspace-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-mxit-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-jabber-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-irc-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-icq-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-groupwise-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-gadugadu-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
account-plugin-aim-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
mcp-account-manager-uoa-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
mcp-account-manager-goa-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
nautilus-sendto-empathy-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
empathy-dbgsym_3.6.0.3-0ubuntu1_amd64.ddeb
empathy-common_3.6.0.3-0ubuntu1_all.deb